Update #2


Alright, alright, short explanation - I'm busy a lot, so there hasn't been much. Long answer - oh boy.

First of all, I apologize for being away for a while, but I HAVE been building the game. It's just, ya know, making a giant game takes a long time. A LONG TIME. We currently have a mockup of the first world, and the beginning of the second world, and it's going quite swell. I really want to thank all of you for testing the first game.

Also, we found a bug in itch.io's desktop app - in order to play Bread: The Collection, you need to show local files, and the game will be there. Oops!

Alright, well, back to the game. The first boss, although easy, has been created, and I'm currently working on figuring out a good balance points for the characters. No spoliers, though - you'll have to experience that for yourself! But, of course, I'm going to have to ask not to spoil it if you participated in the closed beta.

Also, me being a bit of a sellout for a bit - please donate! It helps us a lot, since making games ain't cheap.

- Julian

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